Curious Expedition features a very wide variety of items - some are tools necessary for the player's expedition to succeed; others bring fame or fortune; still others represent the magnificent, strange, magical and grotesque items a traveler might find in far-off, unexplored lands.
Many items can be useful in several ways; thus, they may appear in more than one category.
Trophies & Treasures[]
Items whose main purpose is to be returned to England and either donated to the Museum for Fame or auctioned for more Funds.
Cultural Artifacts[]
May be found for barter in villages, found as buried treasure, or looted from tombs or shrines.
Item | Value | Fame | Funds | Stack | |
---|---|---|---|---|---|
Golden Amulet | 50 | 70 | 40 | 1 | |
Golden Beauty | 50 | 70 | 40 | 1 | |
Golden Bowl | 50 | 70 | 40 | 1 | |
Golden Coin | 40 | 50 | 40 | 10 | |
Golden Dagger | 50 | 70 | 40 | 1 | |
Golden Eagle | 50 | 70 | 40 | 1 | |
Golden Earrings | 40 | 50 | 40 | 10 | |
Golden Eggplant | 50 | 70 | 10 | 1 | |
Golden Goblet | 40 | 50 | 40 | 10 | |
Golden Head | 40 | 50 | 40 | 10 | |
Golden Llama | 40 | 50 | 40 | 10 | |
Golden Mask | 50 | 70 | 40 | 1 | |
Golden Necklace | 40 | 50 | 40 | 10 | |
Golden Owl Head | 50 | 60 | 40 | 1 | |
Golden Plate | 50 | 70 | 40 | 1 | |
Golden Skull | 50 | 70 | 40 | 1 | |
Golden Slokra | 50 | 70 | 40 | 1 | |
Golden Statue | 50 | 70 | 40 | 1 | |
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Golden Vase | 30 | 40 | 40 | 10 |
Idol Statue | 0 | 70 | 40 | 1 | |
Jewels | 20 | 5 | 30 | 20 | |
Mummy | 10 | 100 | 40 | 1 |
Hunting Trophies[]
Taken from dead animals or found at a few locations. While valuable to sell back at London, traders around the world value them more than their Funds, so it is usually a good idea to sell to traders for essential good before selling back home.
Item | Value | Fame | Funds | Stack | |
---|---|---|---|---|---|
Animal Tooth | 10 | 2 | 5 | 20† | |
Arctic Wolf Pelt | 15 | 5 | 20 | 10 | |
Bird Feather | 30 | 10 | 20 | 20 | |
Crab Pincer | 30 | 20 | 20 | 5 | |
Crocodile Skin | 5 | 30 | 10 | ||
Elephant Tusk | 30 | 20 | 60 | 5 | |
Gorilla Paw | 20 | 2 | 20 | 10 | |
Hyena Pelt | 15 | 2 | 5 | 10 | |
Panther Pelt | 20 | 5 | 20 | 10 | |
Pelt of Snarfrattle | 10 | 20 | 10 | ||
Polar Bear Pelt | 20 | 20 | 30 | 10 | |
Raptor Skin | 30 | 20 | 40 | 20 | |
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Sabertooth Tiger Pelt | 30 | 20 | 30 | 10 |
Sabertooth Tiger Tooth | 30 | 20 | 30 | 10 | |
Scorpion Sting | 30 | 20 | 20 | 5 | |
Spider Leg | 10 | 5 | 20 | 10 | |
Tiger Pelt | 20 | 5 | 20 | 10 | |
Triceratops Horn | 50 | 20 | 60 | 3 | |
Walrus Tooth | 20 | 20 | 20 | 10 | |
White Tiger Pelt | ? | 50 | 40 | 10 | |
Yeti Paw | 30 | 50 | 30 | 10 |
Scientific & Artistic Achievements[]
These items can be created by the explorer's party.
Item | Value | Fame | Funds | Stack | |
---|---|---|---|---|---|
Anthropological Studies | 10 | 70 | 10 | 1 | |
Butterfly Collection | 0 | 10 | 5 | 1† | |
Painting Collection | 10/15/25/45 | 10/20/30/50 | 5/10/20/30 | 1‡ |
† Item does not consume weight capacity. All butterfly types add to the same collection.
‡ All paintings of different values still stack and act as a single item during trading.
Weapons[]
Weapons add an extra die to combat. Many explorers begin the game with a weapon. These are also sometimes available for purchase at harbor in London, or at specific traders.
Item | Value | |
---|---|---|
Hunting Rifle | 80 | |
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Loki Gun | 80 |
Pistol | 50 | |
Shotgun | 80 | |
Signature Pistol | 80 | |
Signature Rifle | 140 | |
Signature Shotgun | 140 | |
Tesla Gun | 80 | |
Whip | 30 |
Quest Items[]
Item | Quest | |
---|---|---|
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Claim Flag | |
Idol Statue | ||
Konrad's Decoration† | ||
Letter† | ||
Mysterious Box | ||
Pelt of Snarfrattle | ||
Scientist's Map† |
Consumables[]
One-use items, providing some kind of an instant bonus upon activation.
Health & Sanity[]
Image |
Item | Value | Stack | Effect |
---|---|---|---|---|
Chocolate Rations | 10 | 20 | +10 Sanity for each bar consumed. | |
Coca Leaves | 5 | 20 | +10 Sanity for each leaf consumed. Frequent side effects. | |
First Aid Kit | 12 | 20 | Heals most physical ailments affecting an explorer or companion. | |
Food Cans | 5 | 20 | +10 Sanity per use. Only a limited number may be eaten at once (until Sanity reaches 31-40). | |
Green Mushroom | 10 | 20 | Removes most mental ailments affecting an explorer or companion. | |
Mangos | 5 | 10 | +10 Sanity per use. Spoils very quickly | |
Mini Puppets | 10 | 10 | +10 Sanity per use. Puts nearby enemies to sleep for a day. | |
Muktuk | 15 | 20 | +15 Sanity per use. | |
Native Trinket | 20 | 20 | +3 Loyalty for the companion it's gifted to. | |
Prepared Animal Meat | 5 | 20 | +2/5/10/15 Sanity per use, depending on Cook level | |
Purple Mushroom | 10 | 20 | +1 Loyalty for all companions for 20 days. | |
Red Berries | 5 | 20 | +5 Sanity, +1 Health for all party members. | |
Red Mushroom | 10 | 20 | Heals most physical ailments affecting an explorer or companion. Chance of side effects. | |
10/15 | 20 | +20 Sanity per use. Risk getting Alcoholic ailment.
Base value is 15 at polar stations, 10 everywhere else. | ||
Yellow Mushroom | 10 | 20 | Increases the carrying capacity of the trek by 1 during 4 legs. |
Travel & Trading Aids[]
Image |
Item | Value | Stack | Effect | ||
---|---|---|---|---|---|---|
Blue Mushroom | 10 | 20 | Temporarily increases viewing distance. Chance of side effects. | |||
Climbing Gear | 10 | 20 | Reduces the sanity cost for travel through hills. Also allows entry to elevated shrines. | |||
Colorful Marbles | 2 | 20 | Provides trading leverage at +400% of their base value when bartered at villages and shaman huts. | |||
Coston Flare | 5 | 20 | Reveal a portion of the map. May accidentally start a fire. | |||
Dynamite | 10 | 20 | Remove a nearby mountain. | |||
Empty Canvas | 10 | 10 | Allows a party's Artist to create a Painting. | |||
Fireworks | 5 | 10 | Reduces all enemies' aggro chances to 0% for the duration of one leg of travel. | |||
Horn Flute | 5 | 20 | Instrument: Temporarily reduces the aggro chance of un-aggroed animals in the area of effect to 0%.
De-arggos aggroed animals. | |||
Machete | 2 | 20 | Converts jungle into grassland, thereby reducing the sanity cost for travel. | |||
Metal Cube | 10 | 10 | Increases the time an explorer can spend in a portal world. Disables a shrine's curse when offered on a shrine altar. | |||
Raw Meat | 5 | 10 | Provides trading leverage, or can be changed into prepared animal meat by a cook companion. | |||
Rope | 2 | 20 | Reduces the sanity cost for travel through swamps. Also allows entry to elevated shrines. | |||
Shovel | 5 | 5 | Allows the player to dig for buried treasure. | |||
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Snowshoe | 1/2 | 20 | Reduces the sanity cost for travel through snow.
Base value is 1 when selling, 2 when buying. | ||
Ticket | 0 | 20 | Used to travel between polar stations, or rest at one. | |||
Torch | 5 | 20 | Used to safely explore caves. | |||
Totem Stick | 5 | 10 | Temporarily reduces the aggro chance of un-aggroed enemies in the area of effect to 0%.
No effect on aggroed enemies. |
|||
Voodoo Doll | 20 | 3 | Curse your competitors. Stalls their progress for a few days. | |||
Water | 0/1 | 20 | Reduces the sanity cost for travel through the desert.
Base value is 0 when selling, 1 when buying. | |||
Weather Balloon | 10 | 20 | Reveals the closest unexplored location of interest in current region, and 6 tiles surrounding it. |
Combat[]
One-use items that add a die in combat if used.
Image |
Item | Value | Stack |
---|---|---|---|
Dynamite | 10 | 20 | |
Extra Bullets | 8 | 20 | |
Marked Bullets | 1 | 5† | |
Spear | 8 | 5 |
† Item does not consume weight capacity.
Tome Pages[]
Main article: Tome Pages.
Note: 4 pages are retired and no longer appear in the game: Monster Den Creation, Mountain Creation, Teleportation, and Unholy Travels.
Image |
Tome of: | Value | Effect |
---|---|---|---|
Abomination | 10 | Changes one random companion into an abomination. | |
Chasm | 10 | Changes a target area 3 hexes in diameter into bottomless pits. Can be targeted up to 10 hexes away from the party's current position. | |
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Dry Lands | 10 | Spreads slowly outward from the player changing the area into desert terrain, up to an area of ~10 hexes in diameter. |
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Eagle Scout | 10 | Reveals a targeted zone 7 hexes in diameter. |
Effortless Movement | 10 | Your next move costs 0 Sanity.
This move may be cut short if interrupted by combat or natural disasters. | |
Extended Vision | 10 | Reveals a extensive zone of terrain (~35 hexes in diameter) surrounding the explorer. | |
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Fertile Lands | 10 | Spreads slowly outward from the player changing the area to grass/forest terrain, up to an area 16 hexes in diameter. |
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Fire | 10 | Starts a fire. |
Hill Creation | 10 | Changes the targeted hex into a hill. | |
Homebound | 10 | Returns the party to their ship. Does not end the expedition. Does not function inside portals. | |
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Lake Creation | 10 | Changes a target area 3 hexes in diameter into water. |
Portal Traversal | 10 | Creates a portal within 2 hexes of the party's current position. | |
Random Teleportation | 10 | Teleports the party instantly to a random spot on the map, including those not yet revealed. | |
Springs Creation | 10 | Creates a Healing Spring (along with surrounding hill hexes) within 10 hexes for you to rest and heal wounds. | |
Targeted Teleportation | 10 | Instantly moves the party to a selected revealed hex. | |
Water Drain | 10 | Dries up water with a target area 3 hexes in diameter. In Arctic worlds, changes water into pack ice. | |
Waterfall Creation | 10 | Creates a Waterfall within 10 hexes for you to rest. | |
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Wisdom | 10 | Grants one full Exploration Point for use in promoting companions. |
World Creation | 10 | Spreads slowly outward from the player's current position, restoring any altered land back to its original terrain. Especially useful in cleansing the disastrous effects from looting a shrine. |
Reusable Items[]
Image |
Name | Value | Cooldown
(days) |
Stack | Effect |
---|---|---|---|---|---|
Abacus | 20 | 25 | 1 | Reveals any nearby stone statues or stone circles. | |
Camp Site | 60 | N/A | 1 | Creates a camp site where the party can rest to gain sanity. Don't forget to pack it back up after each use! | |
Crystal Ball | 85 | 30 | 1 | Remove the fog from a nearby area. | |
Drums | 30 | 10 | 1 | Instrument: May be played every 10 days for +10 Sanity. | |
Necronomicon | 50 | 0 | 1 | Has various effects, with each use costing immense amounts of Sanity. | |
Pumpkin Lantern | 30 | 0 | 20 | An infinitely reusable light source used to explore caves safely. | |
Tuned Drums | 40 | 10 | 1 | Instrument: May be played every 10 days for +15 Sanity. |
Passive Benefit[]
Image |
Item | Value | Stack | Effect |
---|---|---|---|---|
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Amulet of Yendor | 80 | 1 | Vibrates more the closer the player gets to a shrine or temple. |
Binoculars | 50 | 3 | Increases viewing distance by 40%. | |
Butterfly Net | Increases chance of finding butterflies by 10%. | |||
Eye of Horus | 85 | 1 | Reveals locations on the map in a wide range around the explorer. | |
Sextant | 50 | 1 | Increases reveal distance by 2. Points of interest can be revealed from further away. | |
Shrine Pendulum | 20 | 1† | Vibrates more the closer the player gets to a shrine. | |
Telescope | 50 | 3 |
Increases the chance to gain extra Exploration Points with each map discovery by 30%. Helps in saving for companion promotions. | |
Temple Pendulum | 20 | 1† | Vibrates more the closer the player gets a temple. | |
Treasure Pendulum | 20 | 1† | Vibrates more the closer the player gets to buried treasure. Reveals treasure spots with a red X when traveling within 2 hexes. |
Special[]
Unusual items, which work quite different than most of the common objects.
Image |
Item | Value | Fame | Funds | Stack | Note |
---|---|---|---|---|---|---|
Baby Dinosaur | 50 | N/A | N/A | 1 | Eventually grows into a Raptor | |
Baby Tortoise | 50 | N/A | N/A | 1 | Eventually grows into a Giant Tortoise | |
Blood Crown | ? | 80 | 50 | 1 | A powerful magical weapon only found in Corrupted worlds. | |
Dinosaur Skull | 50 | 50 | 60 | 1 | If 'kept' in London, will open a new, prehistoric expedition location. | |
Moon Stone | 20 | - | - | 3 | Used to unlock some golden pyramids at later stages. | |
Mysterious Egg | 30 | - | - | 1 | Eventually hatches into a Baby Tortoise or Baby Raptor. | |
Obsidian Mirror | 85 | - | - | 1 | Clone one companion. | |
Treasure Map | 20 | - | - | 1† | Shows where to Shovel for buried treasure. |
† Item does not consume weight capacity.
Unsorted[]
These items are either unclassified or unverified.
Item | Value | Fame | Funds | Stack | Effect | |
---|---|---|---|---|---|---|
Cake | Note: May be a lie. | |||||
Homo Ludens | ||||||
Navigation Instruments | ||||||
Drafting compass | ||||||
Golden Drafting compass | ||||||
Goniometer | ||||||
Theodolite | ||||||
Potion of stealth | ||||||
Potion of travel |