The Overburden ailment causes party to use up additional 10 points of sanity per hex when moving, easily depleting the entire pool over very short distances.

It is by far the most popular and the easiest to manage of all ailments. It happens only when the expedition carries more items than current Carry Capacity. All it takes is removing items over the limit, either by using up consumables or throwing any item or stack of items away.

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